Survivor
Sculpted in Mudbox, modeled in modo, textured in Photoshop, rigged in 3DS Max.
Polycount
Character: 5.2k tris
Equipment: 2.8k tris
Textures
Character: 2048 diff/normal/spec
Equipment: 1024 diff/normal/spec
Polycount
Character: 5.2k tris
Equipment: 2.8k tris
Textures
Character: 2048 diff/normal/spec
Equipment: 1024 diff/normal/spec
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Wireframes, textures and more images can be found below...








