After seeing Lou's concept, I just had to model him. I tried to keep the style as close to the concept as possible, creating a shader for the toon shading effect.
Lou Garoux: 16,800 tris
Holemaker: 1,300 tris
Lou Garoux: 2048 3x diffuse, normal, extras & 512 3x diffuse, normal, extras
Holemaker: 512 3x diffuse, normal, extras
Skip to wireframes, texture and more images.